How to beat the darts attraction with balls. A shooting gallery in the old Gazelle, the Burst the Balloon and the Horizontal Bar rides, the sale of balloons is a profitable business with minimal investment

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There are many popular attractions with expensive prizes and gifts, but you have little chance of winning in them. In particular, because the organizers can use all sorts of tricks and tricks to take all your money and prevent you from winning. But there are still chances.

site will tell in detail how we are deceived in the most famous attractions and how you can still win them.

1. Pop the balls with darts

"It's simple," they tell you and give you 7 (or less) darts to burst some balloons. But it is often more difficult to burst such a ball even with a direct hit. The tip of the darts is filed, and the balls are blown off a little to make it more difficult to pierce them. Also, the dart's center of gravity can be knocked off, causing it to fly unevenly.

How to win?

  • First, check that the dart is balanced, that it is level and that there is no paper slip between the tip and the body of the dart.
  • Try to throw as hard as you can while maintaining the accuracy of the throw.
  • Aim for the balloons that seem the most inflated to you.

2. Throw the ball into the ring

Even if you have been playing basketball for years, in this game you most likely will not be able to just throw the ball into the basket. The fact is that the ring can be smaller than usual and slightly curved, which makes it much more difficult to hit it.

Not everything is fine with the ball either: it can be pumped with air to bounce more strongly. Moreover, the ring itself, as a rule, has a non-standard height and range.

How to win?

  • Since the size of the ring is most often equal to the size of the ball, the only way to throw the ball is to throw with perfect accuracy.
  • Try to throw as high and hard as possible to make the ball fly in an arc. The more ideal and higher the arc, the more chances to hit.
  • Do not try to score with the ball bouncing off the backboard, nothing will come of it. Due to the fact that the ball is pumped, it will constantly bounce anywhere, but not into the ring.

3. Shoot down the pyramid of bottles

A few meters away from you, bottles (or pins) are placed on top of each other and they are offered to knock them down with a ball. Everything would be easy if these bottles were not weighted with stones or sand, and the ball with which you are offered to knock down the pyramid would not be so light.

How to win?

  • There is good trick to avoid outright cheating. Ask before the game to hold one of the bottles. If they refuse you, then there is clearly something wrong.
  • However, even with obvious cheating, it is possible to knock down the bottles. To do this, you must have a strong throw, and it is better to aim at the point between the two lower bottles - this is the most vulnerable spot in such a pyramid.

4. Throw a ring on the bottle

In this game, you are given a ring and offered to throw it on one of the dozens of bottles nearby. However, the rings are made of hard plastic and are larger than the neck of a bottle, causing them to constantly slip off.

How to win?

  • The best advice is to stay away from such an attraction as it is nearly impossible to win. But if you decide to play, then your throw must be perfect.
  • To slightly increase your chances of winning, throw the ring in such a way as to give it a spin. This trick stabilizes the ring when it hits the neck of the bottle.

5. Throw the balls into the basket

You are offered to throw 3 tennis balls into the basket. To do this, they even give you the first free ball, and you manage to score it. Of course, you think that the next ones will be just as easy. But no! The basket is made of such material that the ball easily bounces and flies out. Also, the first ball already in the basket will push out all other balls.

How to win?

  • Just like in the ring and bottle game, it all depends on your accuracy and the correctness of the throw. Try to throw the ball as lightly as possible and at an angle to reduce the chance of bouncing.

6. Climb the rope ladder

The bottom line is that you are offered to climb the rope ladder to the very top and ring the bell or stand for 5 seconds on the top step. It seems that the stairs are short, and everything looks simple, but as soon as you get up, the stairs immediately begin to turn over again and again. Why?

Because the top and bottom of such a ladder are attached to the rungs at one point instead of two. You are literally walking on a tightrope, and keeping balance is incredibly difficult.

How to win?

  • Do not participate in this attraction at all if you do not have a perfect sense of balance.
  • To win, it is important to move correctly. Move opposite limbs at the same time, such as the left arm and right leg. This will help you keep your balance.

"1" - Stand "Burst the balloon"

"2" - Stand "Prizes"

"3" - Cover for balls

"4" - Box (a container with prizes, a tape measure, chalk, a covering film, a raincoat, packs of balls, game darts, spare darts, a grid for "Burst the ball", an extension cord, pins, balls for the loto drum, a container with numbers for the loto drum)

"5" - Bag with toys

"6" - Lototron

Installation of the attraction "Burn the ball and the lottery drum"

1) We set the "Ball Burst" stand and the "Prizes" stand in a vertical position. At the “Prizes” stand, we unscrew the transport bolts, take out the legs, fasten the bolts back onto the legs so that they are not lost.

Stands should fit snugly against each other. Stand beautifully and aesthetically. (set by men). Stands take any they are all identical.

and

2) We bring to the stands:

3 toy bags

Box with lotion inside (any)

accessory box

Bags and a box with accessories must be of the same number that was named to you on the road.

2) From the box with accessories we take out the grid for the “Burn the Balloon” stand and hang it on the back of the stand. Eyelets are installed on the grid, we cling the eyes to the carnations on the stand itself. It is important that the mesh does not sag and is hooked on all eyes. There should be no gaps.

3) We take out small and medium toys from the bags with toys and hang them on the stand from the “Prizes” (on the bottom of the stand). From the box with accessories we get a container with pins. For 3 pins we weigh 5 small toys. Then we weigh 5 medium toys for 3 pins. You should get 6 piles of soft toys. Then we weigh these heaps on the “Prizes” stand in the place where it says “for toys”.

We take out the bears from the bags and hang them on the marked places.

Photos of bears

4) We fill the stand "Burn the balloon" with balloons. The size of the ball is average, only for fixing in the cell.

5) We take out a tape measure and chalk from the box with accessories, mark the distance:

kids -2.5 m,

women and children - 3.5 m.

men and teenagers - 4.2 m.

6) Install the box with accessories next to the “Ball Burst” stand. From the box we get a container with consolation prizes, game darts, a pack of balls. This is done for quick customer service, in order not to constantly open and close the box with accessories.

7) The lottery drum will be pre-assembled by the operator who was given this task on the road. Install the lototron as in the photo. We remove the box from under the lottery machine behind the “Prizes” stand so that it is not visible.


8) We take out a cover for balloons from the box with accessories, tie it as in the photo below, fill it with balloons.

After all the steps, we once again look at the attraction, make sure it looks beautiful and aesthetically pleasing.

Rules on the attraction "Burst the ball and the Lototron"

Rules for the attraction "Bust the balloon"

A must! A consolation prize is given to each player after the game!

Rules for the attraction "Lottotron"

There are many balls in the lottery machine. Inside the balls of paper with the numbers 1,2,3.

If the player takes out the ball and the number 1 is inside, he gets a small toy

if the number is 2 - gets the middle toy, if the number is 3 - gets any toy. Before the game, the operator spins the lottery drum, then the client himself takes out the ball and pops it with a dart. The balloon must be burst by the client.

A small toy (5-7 cm) - for the number 1.

Medium toy (12-15 cm) - for the number 2.

Any toy on the attraction - for the number 3.

We give out toys from bags and not from the “Prizes” stand!

While working on the attraction "Burn the ball and lottery drum"

-

During the day, it is necessary to pump balls with numbers into the lottery drum. To do this, we take out the numbers and special balls for the lottery drum from the box from under the lottery drum. We throw the numbers into the balls, inflate the balls and throw them into the lottery drum. We do this until the lottery drum is full. Attention! Balls for the lottery drum cannot be used as balls for the "Ball Pop" attraction!

Attraction to the attraction "Burn the ball and the lottery drum"

Operator

Customer: - What should be done?

Operator

Customer: - And if I don’t beat it, then what?

Operator

An example of enticing chants to the attraction "Rybalochka"

Operator: -Hello, let's participate in our win-win attraction "Fishing Girl" and win this big toy! *points to toy*

Customer: - What should be done?

Operator: Catch 10 ducks from the pool with the rod. If there is at least one marked fish among ten caught fish, then you get an average soft toy if there is no such fish, then he gets a small soft toy.

III. Amusement arcade trailer(4 in 1)

It is a light trailer that transforms into a prize attraction, in which there are 4 games at once: “Bust the balloon”, “Knock down the cans”, “Fishing”, “Field of miracles”.

At the attraction "Arcade" there are 2 operators.

1 operator works at the attractions "Bring down the banks" and "Fishing"

2nd operator works on the rides "Bust the Balloon" and "Field of Miracles"

Each operator has his own bag with toys (which are in the trailer) and his own container with consolation prizes. The number of the bag corresponds to the number of the container.

The laborious steps of setting up the Arcade trailer are done by the men, with the girls helping them with easier tasks.



Installation of the attraction "Arcade"

The car parks the trailer to the place where the attraction will stand. The task of the operators is to put bars under the wheels so that the trailer cannot move forward or backward (the bars are in the car).

We begin to open the trailer from the drawbar side of the trailer. Loosen fixing screws at the top (bolt 1.2 in fig.), unfasten the rivets at the bottom (rivet 1.2 in fig.). The locations of bolts and rivets are indicated on the drawing.

When the bolts are unscrewed and the rivets are removed, lift the sash from the bottom up.


After we lifted the sash up, we hold it with one hand, and with the other hand we open the sash, on which “super prize” is written, towards ourselves, we will see the inside of the trailer. After we have opened the “Super Prize” sash, we put the top sash on it. We fix them together with clamps (clamps are in the car).

After we have opened the trailer, it is necessary to put it with a drawbar on the jack, which lies at the exit.

We do Step 2, Step 3, Step 4. with the sash on the opposite side of the trailer.

It should turn out like this

We get up from the front of the trailer and unscrew the bolts .

We unfasten the rivets that fix the front sash. The rivets are in the place indicated on the drawing, only on the other side, inside the trailer. We unfasten the rivets on both sides.


After the bolts are unscrewed, the rivets are unfastened, we first lower the lower sash (it will hang on the chains), then raise the upper sash and fix it with the support posts

We get up on the ladder (it lies in the trailer), and raise the signs and fasten them together with clamps. We put the clamps through the holes in the corners of the sign.

Connect hanging lamps. The lamps are in the drawer of the Lamps trailer.


Mounts are installed on the lamps. These fasteners cling to self-tapping screws that are screwed into the upper sash. See photo above.

We carry out the light in the trailer.

We turn on the generator (details from the manager)

Drawer "Cable" in the trailer, we get a cable with such a plug and insert it into the socket, which is located to the right of the attraction, knock down the cans.

Installing the column.

Get the column from the box that lies in the trailer

Insert speaker on tripod She is also in the trailer.

From the box where the speaker was lying, get the cable and connect the speaker to the socket

Connect the attachment to the column.

After the trailer is installed, we begin to prepare the rides.

To do this, you need to get everything from the trailer.

Toys do not need to be hung on the attraction, they are already hanging.

"Knock down the banks and fishing" installation

1. We install the fishing rod in place, as shown in the drawing. (On the left, if you look at the front of the trailer).


2. Open the fishing cover and hook it with a hook , which lies in the box "Hooks" to the upper door of the trailer.

3. We take 4 canisters from the trailer and pour them into fishing. We put canisters for fishing.

4. Drawers are installed inside the trailer

We need a box "All for fishing"

From it we take 4 baskets, 4 fishing rods, ** ducks, a pump for fishing.

After that, lay out everything as in the picture below

We immerse the pump in water, only after that we plug it into the outlet. (The socket block is located in the "Sockets, Acoustics" box.

We also take out steps for fishing from the trailer, install them as in the photo.

5. We take a bag with toys. (number will be communicated on the way).

6. After the attraction "Fishing" is installed, we install the attraction "Knock down the banks"

7. We lower the podium for knocking down the cans to a horizontal position. hook put away in a box.

8. From the drawer "Banks" in the trailer we take out the catcher for cans and hang it under the podium. There are 5 lugs on the catcher. We hook 2 eyes on the carnations on the podium. We hook 3 eyes to the shield. An example is below.

9. From the drawer "Banks" in the trailer we get 6 cans and 3 angry birds.

We make banks on the podium in the order 3 - 2 - 1. Place the bird next to it.

10. From the drawer "Containers" we get a container with consolation prizes. And put it on the trailer rack.

Space ready for one first operator. Also in the drawer is a cash bag.

Installation of the attraction "Bust the balloon" and "Field of miracles"

1. In the drawer "Pump for balls" there is an electric pump for balls. . The pump is installed and connected to the outlet as shown in the figure below.

2. After the pump is installed, we inflate the balls, insert them into the cells. Balls of medium size for fixation in the cell.

3. After the balls in the cells are inflated. We hang a cover for spare balls, which lies in the box "Cover for spare balls" and fill it with balls.

4. From the drawer "Containers" we get a container with consolation prizes. And we put it on the trailer rack, put a pack of balls next to it so as not to constantly open the box.

5. After the “Burst the Balloon” is prepared, we set the field of miracles.

To assemble the rack of the attraction "Field of Wonders" you need

Put the base square on the ground

Insert 3 legs into it

Wear a circle on the legs

Insert an arrow into the circle

The result will be as in the photo below.

6. Take a bag with toys and put it next to the “Field of Miracles” counter (the number of the bag will be announced in advance)

Rules for the attraction Hit the banks, fishing, Pop the ball and the Field of Wonders

Rules on the attraction "Kill the banks."

The player is given 3 rolls.

If the player knocks all the cans off the podium (the cans must fall to the ground) with 2 throws of all the cans, then he receives a prize of any toy (toys are given out of the bag, not from the stand). If the player knocks down all the banks from the pedestal (the banks must fall to the ground) from 3 throws, he receives a consolation prize. Necessarily! A consolation prize is given to each player after the game (chupa-chups, glow stick, whistle, etc.)

Rules for the attraction "Fishing"

The participant catches 10 ducks from the pool with a fishing rod. If there is at least one marked fish among ten caught fish (the fish is marked on the other side), then the player receives one average prize, if there is no such fish, then he receives a small prize. Note: no matter how many marked fishes one player gets, in any case, he gets only one average prize! One player - one prize!

Small toy (5-7 cm) - there was no prize fish

Medium toy (12-15 cm) - turned out to be a prize fish

3. Rules for the attraction "Burn the ball"

The player's task is to knock out 8 balls with 8 darts. If the player knocks out 8 out of 8, then he receives a prize of any toy of his choice (see photo) (toys can only be given out in a bag or hung on a carnation, toys cannot be torn from the stand).

If the player knocks out less than 8 balls, then he receives a consolation prize (chupa - chups, glow stick, etc.). One dart can only knock out 1 ball! A must! A consolation prize is given to each player after the game!

4. Rule for the attraction "Field of Miracles"

The player spins the wheel 2 times and scores points.

If the player scored "6 points" - a super prize.

If the player scored "4-5 points" - the average prize.

If the player scored "2-3" - a small prize

Small toy for "2-3 points" (5-7 cm)

Medium toy for "4-5 points" (15-25 cm)

Any toy for "6 points"

During work

While working on the attraction "Kill the banks"

The pyramid of cans must always be prepared for the participation of the player

The shells lie on the podium in front of the banks

While working on the attraction "Burst the ball"

- the operator is obliged to ensure that all the balloons on the attraction are always inflated, throughout the day!

Bursted balls should be removed to the side to avoid losing darts.

At the end of the working day, inflated balloons are folded into a bag for balloons.

Darts should always be in the container

By the end of the day, all the prepared, inflated balloons in the bags must be used so that by the end of the working day there are no inflated balloons left in the bags.

During the working day, you should always inflate the balloons and make sure that the case is full of balloons.

Attract customers to the attraction

Offer the client to play again or play another attraction

While working on the attraction "Fishing"

Rotation mechanism is always on

Baskets and fishing rods are beautifully laid out for fishing

While working on the attraction "Field of Miracles"

You can spin the drum to attract customers

attraction

An example of enticing chants to the attraction "Burst the ball"

Operator: - Hello, let's participate in our attraction and win this big toy! *points to toy*

Customer: - What should be done?

Operator: - Your task is to knock out 8 balls with 8 darts and then you will get a big toy!

Customer: - And if I don’t beat it, then what?

Operator: - If you fail, I will give you a toy in any case, they don’t leave us without a prize! Let's try! An attempt is not torture! .. etc.

An example of enticing chants to the attraction "Knock down the banks"

Operator: - Hello, let's take part in our attraction and win this big toy! *points to toy*

Customer: - What should be done?

Operator: - Knock down all the banks from the podium (the banks must fall to the ground) with 2 throws of all the banks, then any toy receives a prize. If you knock down all the cans from the podium (the cans should fall to the ground) from 3 throws, you get a small prize.

Customer: - And if I don’t beat it, then what?

Operator: - If you fail, I will give you a toy in any case, they don’t leave us without a prize! Let's try! An attempt is not torture! .. etc.

An example of enticing chants to the attraction "Field of Miracles"

Operator: -Hello, let's participate in our win-win attraction "Field of Wonders" and win this big toy! *points to toy*

Customer: - What should be done?

Operator: - spin the wheel 2 times and gain points.

If you score "6 points" - a super prize.

If you scored "4-5 points" - the average prize.

If you scored "2-3" - a small prize

IV. Shooting range (airsoft)

An airsoft shooting range is a shooting range in which airsoft guns are fired at targets.

"1" - cassettes with toys

"2" - automatic

"3" - stepladder for children

The shooting range comes with its own box with accessories for the shooting gallery. In the box is:

Game machine - 1 pc.

Spare machine - 1 pc.

Batteries - 3 pcs.

Ribbons - targets

Game banks - 40 pcs.

Spare cans - 8 pcs.

Lanterns - 2 pcs.

Protective fabric - 1 pc.

Extension - 1 pc.

Container with bullets - 1 pc.

Spare bullets - 1-2 packs

Chain for the machine - 1 pc.

Signboard with rules - 1 pc.

Shop for the machine - 1 pc.

Checkout bag – 1 pc.

Container with consolation prizes - 1 pc.

Tire is collected by men.

Installation of Tire

Step 1. First of all, you need to assemble the metal frame of the shooting gallery. The framework consists of separate elements.

We start collecting from the bottom of the shooting range. We find the elements as in the photo below and lay them out in the same arrangement.

We connect the elements together.

Step 3. After the lower part is assembled, we begin to insert vertical elements.

Inserting the front elements

Insert elements in the middle

Insert elements at the end

As a result, we get

We begin to collect the roof.

We assemble the roof separately, then we will put it on our frame.

We put the roof on the frame. We do it with a partner.

The frame of the shooting gallery is assembled, we pull the awning onto the frame.

We spread the awning to the state of an oblong strip and throw it on the roof of the shooting gallery.

Turning the dash to the sides

Here's what should happen:


On the front side of Tire we put rings on the awning on the eyelets

From the back of the shooting gallery, we close it on fasteners of this type

After we fixed the tent, it's time to equip the Shooting Range for work.

To do this, we need a box with accessories for the shooting gallery.

We take a dense fabric from the box, which we will tie to the back wall of the shooting gallery, so that the bullets do not spoil the awning, we fix the fabric as on

figure below.

We install the boards on which our targets for the shooting gallery will stand.

We get jars from the box with accessories - these are the targets. We arrange them as in the photo. Each row contains 10 cans, batteries.

We attach the ribbon, the container with the ribbons is in the box with accessories.

We put the support stand in front of the shooting gallery as in the photo.

We fix a small banner in front of the shooting gallery, under the counter. The banner lies in a box with accessories for a shooting range.

We hang "Cassets" with toys inside the shooting range, on both sides.

Step 15. We prepare the machine.

We take out the machine gun from the box with accessories for Tyr

We take out the batteries for the machine from the box with accessories

We insert the battery into the machine, the photo below shows the places where the battery is inserted (depending on the model of the machine)

We fasten the machine to the support post with a chain, which lies in the container along with the batteries

We put on the fuse before the start of the games (lever up)

We fill the bullets into the store about 100 - 120 pieces (per eye)

We unfasten the store from the machine

We fall asleep bullets in the store

We twist the wheel, which is located at the bottom of the magazine, until the wheel turns tightly. We insert the store into the machine.

We put a ladder in front of the shooting gallery so that children can participate in the attraction

We remove the box with accessories under the support stand inside the shooting gallery, put a container with bullets on it so that it is at hand. Tire is ready to go.

Rules on the attraction "Tir"

Rules on the attraction "Tir"

To win a toy, it is necessary to cut the tape with 20 bullets, then the player receives any toy from the shooting range, if he could not, then he receives a consolation prize.

If the participant does not want to play for a toy, he can simply shoot at the banks for interest, 20 shots are also given and at the end a consolation prize is given.

While working on the attraction "Tir"

While working on the attraction "Tir":

If there are no participants, then the machine must always be on the fuse

Pour bullets into the magazine so they don't run out in the middle of the game

If the battery is dead, replace

Do not let customers mess with the machine

Invite people from the shooting gallery to shoot and win a toy

How many stars will you give?

Game description: This flash game is a continuation of perhaps the most successful and very popular Bloons series. According to the developer "More Bloons" this is the most difficult of the whole series, let's see if it is.
Level 3 - Skill Check: Oddly enough, this level gives the impression that you can blow up any of the ones closest to you balloons to complete the level, however it doesn't. You must first burst the left pink ball with a carnation with a dart, and only then the bomb balls to blow up all the remaining ones.
Level 12 - Bingo: The player only has one dart to pop all 23 balls. The idea of ​​the level is such that the player guesses which of all the balls will give you a 100% chance of passing. There are three ice balloons, which will not allow the emergence of new ones. You must "squeeze" the maximum power and direct the dart diagonally up and to the left, thereby knocking down two dark blue balloons, it is this action that will destroy all the others.
Level 23: You must act very precisely. Your goal is the balls diagonally to the left, at the bottom of the second rubber brick. Hold down the mouse button to gain full power, if the monkey manages to hit them with a dart, they will destroy four balloons above themselves and 4 in the lower corner. This will be enough to move to the next level of More Bloons.
As you can see, the developer of this game kept his word and made all these 50 levels incredibly difficult. Honor and praise to the players who pass them all!